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Temporal Contiguity Principle
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=='''Design Implications'''== Multimedia teaching uses media to make sentences and pictures co-present teaching information to promote learners' learning. However, simply presenting information using multiple modalities does not guarantee performance, especially when the limitations of human cognitive architecture are not considered. <ref>Sweller, J., Van Merrienboer, J. J., & Paas, F. G. (1998). Cognitive architecture and instructional design. Educational psychology review, 10(3), 251-296.</ref> <ref>Sweller, J., van Merriënboer, J. J., & Paas, F. (2019). Cognitive architecture and instructional design: 20 years later. Educational Psychology Review, 31(2), 261-292.</ref> Therefore, when the temporal contiguity principle is applied to actual learning design, designers should follow this principle as much as possible to avoid the time gap between the display screen and oral narration being too large to bring the cognitive load to learners. With the rapid development of education informatization, education informatization infrastructure facilitates the normalization of informatization teaching, multimedia teaching is deeply loved by teachers and students. It turns out that more and more teachers will record online courses, and many different types of teaching will also be presented in the form of videos and animations. For example, there are many free teaching videos on YouTube, regardless of the subject. A very common example is the video of cooking instructions. The pictures of the operation steps in the video and the narration of the explanation are always almost synchronous. Cooking teaching videos that follow the principle of time continuity can allow viewers to understand the operation steps and cooking methods more clearly, and are more friendly to novices. Also not to be overlooked is that many videos have feedback options that allow viewers to report errors when the narration is out of sync. This is also a reminder that video designers attach importance to the principle of time continuity.
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