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Extrinsic Motivation
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=='''Challenges'''== Taking a critical stance of extrinsic motivation, there seems to be an argument from both positive and negative points of views. From an educational perspective, a student may be extrinsically motivated to study because of the rewards, which may or may not result in a decent grade. However with the extrinsic rewards that serve as extrinsic motivators, there can potentially be no need to address to the student’s intrinsic motives to learning, since the behavior of study can be justified by the extrinsic motivation through rewards<ref name="Martinez" />. With this in mind, perhaps the debate is to know when to apply extrinsic motivators and assess whether students may develop an intrinsic interest toward the learning subject through their original extrinsic motivation. On the other hand, if behaviors can be controlled by evoking extrinsic motivation, is there any need to dive into the intrinsic motives of the learner? Applying this idea to a gaming perspective, as long as the rewards are enough to keep the player extrinsically motivated, does it still matter how the game should be designed to evoke intrinsic motivation? <br><br>
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