Experiential Learning: Difference between revisions

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(Created page with "= Overview = Experiential learning builds on the work of Piaget, Lewin and Dewey <ref> Nielsen-Englyst, L. (2003). Game design for imaginative conceptualisation. Proceedings of the international workshop on experimantal interactive learning in industrial management, Allborg (pp. 149 – 164) </ref>. It consists of several models that stress the importance of direct experience and reflective observation == Kolb's Experiential Learning Model == File:Kolbs Learning Sta...")
 
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[[File:Kolbs Learning Stages.jpg|thumb|300x300px|'''Kolb's Learning Stages''']]
[[File:Kolbs Learning Stages.jpg|thumb|300x300px|'''Kolb's Learning Stages''']]


According to Kolb's experiential learning model, there are four stages central to experiential learning.


= Example =
= Example =

Revision as of 21:09, 23 February 2023

Overview

Experiential learning builds on the work of Piaget, Lewin and Dewey [1]. It consists of several models that stress the importance of direct experience and reflective observation

Kolb's Experiential Learning Model

Kolb's Learning Stages

According to Kolb's experiential learning model, there are four stages central to experiential learning.

Example

Evidence

Implications and Design Critique

Conclusion

References

  1. Nielsen-Englyst, L. (2003). Game design for imaginative conceptualisation. Proceedings of the international workshop on experimantal interactive learning in industrial management, Allborg (pp. 149 – 164)