Mayer's Principles in Multimedia Learning

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Revision as of 20:09, 16 December 2022 by ZeranQiu (talk | contribs)

Mayer's Principles in Multimedia Learning provide guidance for designing multimedia instruction taking into account the Cognitive Theory of Multimedia Learning. The principles are aimed at achieving the three primary goals of instructional design: reduce extraneous processing, manage essential processing, and foster generative processing. Additionally, Mayer also proposes principles to use Social and Affective features of Multimedia Learning.

Principles of Multimedia Learning
Goal Name Description
Basic principles Multimedia Principle People learn better from words and pictures than from words alone
Multiple Representation Principle Using diverse representations of information that help students learn more effectively
Expertise Reversal Principle Knowledgeable experts require different instructional materials keeping into account their prior knowledge and skills. This would thus differ from instructional material given to novice learners.
Minimize extraneous processing Coherence Principle Eliminate extraneous material
Signaling Principle Highlight essential material
Redundancy Principle Do not add printed text to spoken text
Spatial Contiguity Principle aka Cueing Principle Place printed text near corresponding graphic
Temporal Contiguity Principle Present narration and corresponding graphic simultaneously
Split Attention Principle Present an integrated format of disparate sources of information
Worked Example Principle Provide problem formulation and solution to help gain initial cognitive skill acquisition
Manage essential processing Segmenting Principle Break presentation into parts
Pre-Training Principle Describe names and characteristics of key elements before the lesson
Modality Principle Use spoken rather than printed text
Transient Information Principle Help comprehensive processing of spoken information or animations in learners’ working memory and integration with prior knowledge in long-term memory
Social and Affective Features of Multimedia Learning Personalization Principle Put words in conversational style
Voice Principle Use human voice for spoken words
Apprehension Principle Create effective visual displays
Embodiment Principle Give onscreen characters human-like gestures
Immersion Principle Incorporate multimedia design principles in immersive virtual environments
Collaboration Principle Strike a balance between advantages of learning in collaborative activities and mental effort required in its coordination
Animation Principle Organize information for incremental processing allowing learners to combine information primitives progressively and hierarchically into a mental model
Emotion Design Principle Make onscreen elements prime positive emotion
Fostering Generative Processing Generative Activity Principle Provide prompts for learning strategies
Guided Discovery Principle Provide hints and feedback as learner solves problems
Mapping Principle Ask learners to create a graphic organizer or concept map
Principle of Appropriate Knowledge Provide learners the necessary knowledge to retain new information
Self-Explanation Principle Ask learners to explain a lesson to themselves
Generative Drawing Principle Ask learners to make drawings for the lesson
Imagination Principle Ask learners to imagine drawings for the lesson
Guided Inquiry Principle Encourage learners to go beyond the information given and draw their own conclusions
Feedback Principle Provide novice students with explanatory feedback rather than corrective feedback alone
Learner Control Principle Give learners control over the instruction they receive, including the ability to select and sequence content, decide their pace of progress, and choose different ways of displaying information
Cognitive Load Self-Management Principle Teach learners the application of Cognitive Load Theory principles to manage themselves better during non-compliant instructions